based in Seoul, South Korea
PC(Steam) / Xbox One / Nintendo Switch / Wii U / New Nintendo 3DS / iOS / Android
Let's super high jump through the screen!
6180 the moon is a platformer game with a unique mechanic. It offers a fresh, unseen game play style by connecting the top and bottom of the screen. This allows in a mechanic with delightfully long jumps and no fear of "slipping" to death.
In addition to the unique gameplay, 6180 the moon delivers a unique storyline. The Sun has gone. The Moon sets off on a journey to find the Sun. Along the journey will be hazardous courses and deep realizations.
Awards & Recognition
The official selection for Experimental Gameplay Workshop at GDC 2013
The official selection for IndieCade Annual Showcase at E3 2013
"The best indie game at Tokyo Game Show 2014" - Famitsu.com
Killscreen playlist selection
Selection for BitSummit 4th
Selection for A MAZE. / Johannesburg 2016
Selection for Tokyo Game Show 2016 Indie Game Area
Selection for Taipei Game Show 2017 Indie House showcase
About Turtle Cream
Turtle Cream is a game dev studio based in Seoul, South Korea. It started out in 2009 at Sogang Univ. Game Education Center as a student developer project, and now the team is composed of two members: Sun Park, the creative director, and Young-min Park, the programmer. Turtle Cream's motto is to create “small but unique games” and is continuous presenting games with fresh game mechanics. They have released two commercial and four freeware games so far. In 2010, Turtle Cream was awarded Best Game in IGF China, which is an indie game award based in Asia-Pacific. In addition, Turtle Cream has continued to participate in many game conferences and conventions abroad, including GDC, IndieCade, and Tokyo Game Show.
Review code, publishing, etc : email@example.com (mostly for review code)
Development team: firstname.lastname@example.org